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Set camera position and view details camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 1 The PointerLockControls.js library uses the mouse to rotate the camera in the direction that the mouse is moved, allowing the player to look around.

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When enabled, compute the camera rotation values using the look up vector and look at position. Determines whether the rotation occurs around the X axis. Note that for the rotation to truly "look For example, Alt and left mouse button scrolls, Alt and middle mouse button zooms, and Alt and right...

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2. JavaScript Front-End With Three.js In Browsers. We'll convert mouse screen positions into a range from -1.0 to +1.0 with its center at [0,0] because we need to work with normalized vectors. At the end of the next part we'll also add WebSockets and a <video> element with our camera stream...

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Feb 26, 2020 · (move the mouse up and down) Adjust camera lens length in a perspective view Ctrl + ↑ Shift + (move the mouse left and right) Force parallel view to rotate